Bridger Creighton

Leader of the Pack


Skin: Queen
Look: stunning; captivating eyes

Hot +2
Cold +1
Volatile -1
Dark -1

Experience: O O O O O

Harm: 0



Darkest Self
They’ve failed you. This is all their fault, and there’s no reason why you should have to suffer the consequences of their idiocy. You need to make an example out of each of them, a cruel and unwavering example. You escape your Darkest Self when you relinquish part of your power over to someone more deserving, or when you destroy an innocent person in order to prove your might.

Sex Move: When you have sex with someone, they gain the Condition one of them. While the Condition remains, they count as part of your gang.

The Clique
You’re at the head of the toughest, coolest, most powerful clique around. They count as a gang. Choose one of the following strengths for your gang:

they’re armed (with guns and real dangerous stuff)

And Your Enemies Closer
When someone betrays you, gain a String on them.

Life of the Party
When you hit the club or work a crowd, roll EITHER with Hot OR with Resources spent (max +3). On a 10 or over, choose 3. On a 7–9, choose 1. On a miss, you still choose one, but things get really out of hand (the MC will say how).

You befriend a useful NPC.
You hear rumors of an opportunity.
You gain useful information.
You are not entangled, conned, or tricked.

__ Take another Queen move.
__ Take another Queen move.
__ Take a move from another Skin.
__ Take a move from another Skin.
__ Take The Clique again, detailing a second gang.
__ Add 1 to Hot (max 3).
__ Add 1 to Cold (max 3).
__ Add 1 to Volatile (max 3).
__ Add 1 to Dark (max 3).


One day, the war with the Xu will be over. And when that day comes, humanity will need its best and brightest to lead them into a new day.

That’s the story Bridger Creighton and his pals heard over and over again, in their bunker miles beneath the Swiss Alps. It was supposed to be a place to keep the people with the most potential safe. Naturally, almost everyone who got in was fantastically wealthy.

Several generations have lived and died in the bunker, preparing and training for their position atop a food chain in a peace that never came. The only thing the kids take seriously these days is the combat training, probably just to blow off steam. Never seeing the sun wears on you, no matter how many expensive substitutes you have, and everyone’s a little crazy. It was a good thing they had Bridger, he could always keep them together. So when the news came down that they were being sent off ‘to sleep out the war’, pretty much everyone thought that was a better deal than seeing the same walls around them the rest of their life.

It’s gotta be, right? Better than dying here.

Bridger Creighton

Monster Hearts In Space MrDorbin